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rigComponent 0.1.1
RigKit pack API - rigComponent
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Indexed color atlas - one palette slot per texel (lo-res paint style). More...
#include <rigComponent/src/CIndexedAtlas.h>
Public Attributes | |
| std::vector< uint8_t > | indices |
| Row-major; size should be width * height. Values are palette indices. | |
Indexed color atlas - one palette slot per texel (lo-res paint style).
Indices reference scene CPalette (0..15). No GPU handles; present expands to RGBA when sampling. Default size 128x128.