rigComponent 0.1.1
RigKit pack API - rigComponent
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rigkit::ecs::CRenderBlend Struct Reference

Per-entity opacity + blend. More...

#include <rigComponent/src/CRenderBlend.h>

Detailed Description

Per-entity opacity + blend.

Speaks rig.render.blend.

blendMode uses Compositing-1 tokens plus add/subtract/disabled. Integer values match PixelBlendMode (0=normal … 17=luminosity). 18=disabled.


The documentation for this struct was generated from the following file:
  • packs/rigComponent/src/CRenderBlend.h