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rigSystems 0.1.1
RigKit pack API - rigSystems
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World transform pass: fold local TRS through CRelationship parents into world. More...
#include "ecs/MEcs.h"Functions | |
| void | rigkit::ecs::SHierarchy (MEcs &ecs) |
| Resolve CTransform::world from local TRS + optional CRelationship.parent. | |
World transform pass: fold local TRS through CRelationship parents into world.
Run once in Update, before anything reads CTransform::world.
| void rigkit::ecs::SHierarchy | ( | MEcs & | ecs | ) |
Resolve CTransform::world from local TRS + optional CRelationship.parent.
Run in Update before Draw. Missing CRelationship => root (world = local). Visit buffers reuse capacity across frames; every CTransform is still walked.