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rigComponent 0.1.1
RigKit pack API - rigComponent
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File identity - data only. More...
#include <rigComponent/src/CAssetRef.h>
File identity - data only.
Speaks rig.media.asset_ref.
One schema for paths. Other components hold an entity id that points here (CText::font, ...) or compose this type on the same entity (CCode + disk origin). Decode / GPU / players stay in fulfillment packs. loop is meaningful for playback kinds; ignore it for stills and fonts.