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rigComponent 0.1.1
RigKit pack API - rigComponent
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Scene image-based light. More...
#include <rigComponent/src/CRenderEnvironment.h>
Scene image-based light.
Speaks rig.render.environment.
One entity is enough. hdri is a CAssetRef (lat-long Radiance image). intensity scales the result; absent on the wire is 1. Decode and the spherical-harmonic projection stay in the present pack. Coefficients are a host cache. The asset id is not a property-grid field.