rigComponent 0.1.1
RigKit pack API - rigComponent
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 1234]
 Nrigkit
 Necs
 CCAnchorCuboid cell that is local (0,0,0)
 CCArcCircular or elliptical arc between two angles
 CCAssetRefFile identity - data only
 CCCameraPortable camera POD - optics plus present chrome
 CCCanvasCanvas surface POD (size, clear color, grid, clock)
 CCCastReceiverOne discovered cast receiver - data only
 CCCodeAn editable text / source buffer owned by the ECS
 CCCurve1D transfer curve - speaks rig.anim.curve
 CCDriveHintOptional label: this entity is driven by a node-graph ref / out
 CCEdgeSelectionSelected mesh edges on a mesh entity (runtime, like CFaceSelection)
 CCEllipseEllipse from centre and radii; equal radii give a circle
 CCFaceSelectionSelected triangle face indices on a mesh entity
 CCFontFaceNamed compiled face
 CCGroupScene group marker
 CCIndexedAtlasIndexed color atlas - one palette slot per texel (lo-res paint style)
 CCInstanceInstance of another entity
 CCLayerGeneric layer tag for hierarchy / Layers panel (visibility + order)
 CCLightPortable light POD - color/intensity + shade style
 CCLineSingle segment with no interior; fill is ignored
 CCMeshMesh as plain data: shared verts + optional n-gon faces
 CCNameDisplay name / stable id
 CCNurbsSurfaceNURBS surface (control net)
 CCOrbitDriveOrbit framing params (yaw speed + spherical eye around target)
 CCOrthoViewLocked orthographic face
 CCPaintClipClip a drawable to a path
 CCPaintFilterFilter pointer or graph root
 CCPaintFilterStepOne filter primitive
 CCPaintMarkerMarker tile
 CCPaintMarkersMarker refs on a stroke
 CCPaintMaskMask a drawable
 CCPaintOrderDraw order of fill / stroke / markers
 CCPaintPatternTiled paint
 CCPalettePortable indexed colour table
 CCPathEditable vector stroke as plain commands
 CCommandOne path command - nested type of rig.geometry.path
 CCPath3dEditable 3-space stroke as plain commands
 CCommandOne path command - nested type of rig.geometry.path3d
 CCPolygonFreeform outline as a resolved vertex list
 CCRectangleRectangle anchored at its top-left corner
 CCRegularPolygonEquilateral n-gon on a circle
 CCRelationshipParent link for transform hierarchy (opt-in; absent = root)
 CCRenderBlendPer-entity opacity + blend
 CCRenderEnvironmentScene image-based light
 CCRenderMaterialShading parameters for a mesh
 CCRenderVisibilityPer-entity show/hide
 CCRingAnnulus with a real hole
 CCScreenCastScreen-cast session intent + selected target - data only
 CCScreenCastReceiveInbound cast session - data only (UxPlay-style receive direction)
 CCSelectableOpt-in selection eligibility
 CCSelectionRuntime selection flags - written by pick / multi-select, not the property grid
 CCSphereIcosphere-tessellated sphere
 CCSplineNURBS / control-point spline
 CCSpline3dNURBS / control-point spline in 3-space
 CCStarStar from outer and inner radii
 CFontAxisValueOne OpenType axis value - nested type of rig.media.text
 CCTextScene / canvas text run - data only
 CCTextPathBind a canvas run to a baseline contour
 CCTransformLocal TRS+shear (+ euler editor cache) and cached world matrix
 CCTransientSession-only entity tag - document IO skips tagged entities
 CCUiPanelPortable tool or HUD surface
 CCUiGroupSection inside a panel
 CCUiControlView over one POD field
 CCUiActionCommand button on a panel
 CCVertexSelectionSelected vertex indices on a mesh entity
 CMeshEdgeUndirected mesh edge as a vertex pair into CMesh::positions
 CBounds2DAxis-aligned extent of a primitive in its own local space
 Npath
 CEllipticArcSVG F.6 elliptical arc kept as CPath::ArcTo
 Npicture
 CPictureFeatureFrameOne-frame color / temperature snapshot for the picture bus
 CrigComponentData-only component pack. setup() only calls registerComponent - no systems